Age/Gender: 21, Male
Location: Las Vegas, NV
Job: Graphic Designer
I'm studying graphic design in college after recently completing a year and a half of animation schooling. Learning FL studio in my spare time to create my own music for my animations.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 20 / 50
Exp. Rank #: 706,963
Voting Pow.: 1.98 votes
BBS Posts: 143 (0.2 per day)
Flash Reviews: 22
Music Reviews: 14
Trophies: 0
Stickers: 0
Latest Flash Reviews
The mechanics were great and the puzzles fun.
I think my only 2 bitches would be that the game does not auto delete movie clips that arent visible so on 1 level in particular where i was trapping cogs, even when i dumped them off screen, the frame rate became morbidly slow.
The second was the music, i found it horrifically bad and the fact it's only one song with no mute really bothered me.
fix those and u might have a 10 game...might.
Author's Response:
The mute is in settinsgs.
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The art is decent, I like the coloring and the character design. Your three MAJOR issues is pacing, animation, and story.
First off, it's very boring to watch. The character repeatedly over gestures in place at every given opportunity, dragging each part out far more than it needs to. Drop all the unnecessary pauses with shrugs and eye shifting. Speed thigns up and have them make sense. people do not act like that. They multitask...which segways to the next issue.
Get some secondary motion in there. You also animate a lot of single actions: walking, shrugging, looking, etc... but you never combine them. Have him walk around while lookin back and forth and maybe sigh in dismay. Have the character act realistically.
Story...what i gather is the character is trying to show artwork and not getting the results he wants from a a crowd off screen. I assume... Have the story be more clear. Even if it's nonsensical, still give a direction. Find some way to narrate the occurrences taking place.
Author's Response:
See. Here's the thing. That happened in the actual gallery with people walking around and junk. I made it boring on purpose so that people wouldn't crowd around it and just straight up watch it.
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It's your standard mask shooter :(
It didn't really have anything special to it, you need some new ideas to make it interesting. At least make the puzzles harder or more complex(yes, they do count as puzzles). If your going to go with stick figures, you NEED something in the gameplay to make up for the lack of graphics.
I didn't find the torture very fun, really you only needed to click 2 buttons to beat it and the others were useless. Maybe incoorperate a sysytem that offered clues on the appropriate combination?
All in all it's just a simple point and click that has been done over and over again.
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Latest Audio Reviews
I'm a really hard person to appease in music and this is great...but I listened to your other tracks and I feel like it's every other scene/modern day rock band out there (bland and irritating vocally...as a genre despite how well executed)...my advice...drop the scene rock and embed yourself in this sound. It's got a great vibe! Very up beat and i can see a lot of direction to run with it.
Kind of a back handed review...but this is great stuff right here.
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I'm 100% of the cool Prodigy-esque beat/melody is part of FL 6-8's preset drums and I'm assuming most of the othes.
I give you a lil credit for arranging premade drum loops and the vocals were actually kinda cool if lacking depth...
So kinda mixed feelings here
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The voice is a problem. I like it at first, but when you hit the "the tears are filling..." you just aren't pulling it off. REALLY close but the annunciation isn't feeling nice and it seems like your just a tad off key during parts of the notes (particularly when you scream "Mad World!"). I suggest a rerecording of the vocals with some minor tweeking, you almost have perfection but this NEEDS to be fixed. I do like the singers voice however.
Great job otherwise
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